Soulbow

Soulbow
Insert fluff.

Spirit Weapons
The most basic aspect of being a soulbow is the ability to manifest a spirit weapon. Doing so is functionally identical to drawing a more mundane tool of violence.

The spirit weapon has the following stats:
 * It may be a one-handed or two-handed weapon as the soulbow prefers.
 * It deals 1d8 damage if one-handed or 1d10 if two-handed.
 * It deals force damage.
 * It may be given the Thrown (30/120) or Ammunition 80/320 properties if it is a one-handed weapon, or the Ammunition (150/600) if two-handed.
 * It has no weight and is always considered a light weapon.
 * It benefits from any feats that affect specific ranged weapons at the soulbow's discretion. However, only one such feat can be in effect at any given time.
 * The soulbow never runs out of ammunition once the spirit weapon is draw (even if it is a thrown weapon), attempts to disarm the spirit weapon fail outright.

Cascade of Piercing Terror
Indignation wells up from the depths of the one's own soul at his enemies, manifesting as a barrage of vicious intent that is said to send a chill up the spine of one's target. But the wrath of a soulbow, instead, becomes a torrent of spines and blades that shreds the enemy instead. Starting at 13th level, as an action, the soulbow may unleash a cascade of cutting terror. This is a single attack with his spirit weapon that negates disadvantage, gains advantage, triples the range and deals extra damage equal to twice the difference between the attack roll and the armor class of the target.

Maelstrom of Spectral Dominance
Beginning at level 18, once per short rest, the soulbow may initiate a Maelstrom of Spectral Dominance, which lasts for one minute. While this ability is active, whenever the soulbow successfully damages an enemy with his spirit weapon, he may cause all other enemies within his weapon's range suffer the same damage as the target. Furthermore, all ranged attacks against the soulbow suffer disadvantage while this is ability is active, and the soulbow's threatened area extends to encompass the normal range of his spirit weapon.