Desperado

The Desperado
A dashing example of roguish bravado and charisma! The definition of careless freedom and charming attitude even in the face of overwhelming opposition and also a long list of lawbreaking offenses.

Stylish Gunslinger
The desperado often indulges in firing storms of lead! ...that aren't particularly accurate sometimes, mind you, because firing with two weapons is a lot less effective than you'd think. At 8th level, the desperado gains proficiency in the revolver (DMG268). Additionally, they add their dexterity to the damage rolls of revolvers when they use one for the attack action (but not the bonus action for two-weapon fighting, unless they have the associated fighting style), and gain advantage on initiative checks. They can wield a revolver in each hand and receive the normal benefits of two-weapon fighting. Finally, if the desperado acts before any enemies on the first round, they may do one of the following things with their bonus action.
 * Take the Dash action.
 * Make an offhand attack with a +2 bonus to the attack roll.
 * Expend a spell slot to shoot a Disarming Wink at a foe they can see. That foe must make a Wisdom save; if they fail, they're charmed for a number of rounds equal to the level of the spell expended.

Dashing Marksmanship
While offense is good, wooing the crowd is better. At 13th level, whenever the desperado's attacks incapacitate a creature, they can give a bardic inspiration to an ally as a bard of their level. The desperado can do this a number of times per day equal to their Charisma modifier.

Sudden Death Mark
The desperado might focus on offense, but every so often they lead their allies on to victory by marking out a single foe for death. At 18th level, on a turn the desperado hits with an attack, they can use their bonus action to expend a spell slot and put a Death Mark on a creature they attacked until the end of next turn. When allies damage a creature with a Death Mark using an attack, they deal 1d4 bonus damage for every spell level of the expended spell. This damage can only be inflicted once per turn.