Cataclysm

Cataclysm
Not all of nature is growth, beauty and life. There are also earthquakes, hurricanes, floods and eruptions. Similarly, not all druids tend to forests and protect the creatures of the wild, some just want to watch the world burn.

Curse of Calamity
Starting at 8th level, as a bonus action, the Cataclysm may curse an opponent to suffer the woes of those around him. The target of this ability suffers any negative effects inflicted by other spells cast within 100 feet of him, be it the caster or the target that is within this range. The target does not suffer the effect of any spell twice if he is the target of it or is within its area of effect.

Using this ability costs 5 SP and curses the target for a duration of Concentration, up to one minute. For 6 SP, this duration can be of up to 10 minutes. For 7 SP it lasts for up to 8 hours and does not require Concentration. For 10 SP, it lasts for 24 hours and does not take Concentration. For 13 SP, it lasts until dispelled and does not take concentration.

A Disaster for Everyone
Nothing is safe from the Cataclysm, nothing! Whenever the Cataclysm deals damage with a spell, he can choose to deal Cataclysmic damage in place of any other type. Cataclysmic damage ignores all resistances and immunities except for resistance or immunity to all damage, and triggers any damage vulnerabilities present in the damaged creature.

World-Shattering Events
At 18th level, the Cataclysm's cantrips and spells have their range and area increased by 100%. If the cantrip or spell targets only a single creature, it can target two instead.